Monday, 17 October 2011

Screenshots of Rocket and Scenery being made

Rocket









Scenery















An object beginnning with R

After looking at objects beginning with R, I have decided to go with a rocket. My next goal is to do some research on rockets, and also on surroundings like terrain, planets etc for the background. Also I will look into different surfaces for the rocket like metals, woods etc.

Research

Rockets




Planets






Surfaces/Textures








Themes


Wednesday, 7 September 2011

In The Beginning

3D Motion Studies

Using the first letter of your forename you are to think of an object. This object will be the main “actor” in a 3d scene.

You are to model and texture your actor and animate it into a 3d scene. You are then to create an animation lasting NO LESS than 90 seconds at 15fps (1350 frames).

Outcome 1 - Produce designs for a proposed 3 Dimensional model

Produce referenced images/drawings and model sheets (front, back and side views of proposed model) relevant to your chosen scene.

Produce illustrative material of a minimum of six A4 pages or equivalent (or computer equivalent on disc) annotating the different stages of research selection and possible solutions.

Develop articulated movement of the model (front, back, side view) by a rough sketch and/or colour sampled sketches.

Outcome 2 - Construct a 3 Dimensional model

Produce a 3 Dimensional model that reflects the design solution

Incorporate the model into a scene

Document and annotate each amendment to the model to reflect changes to construction or materials

Supply three views of each model (front, back and side) during each stage of construction

Save rendered images in a format appropriate to the brief

Outcome 3 - Use animation tools and techniques to create motion

Produce an animated sequence lasting no less than 90 seconds

Choose correct keyframe and in-betweening elements.

Save the final rendered animation as an avi. Upload to You Tube

Supply all working and final files to your tutor as evidence

Further Information.

You may consider the following animation techniques

Key-framing

Rotational animation techniques

Squash and stretch

Scaling animation

Ease-in ease-out techniques